Kyle looked at the stairs going up to the next floor, he couldn’t unlock the door to them, but he could peer through the small windows to the painted walls and carpeted floors beyond.
The Perfect Interface
Thinking about tablets recently, I’ve been trying to imagine what the perfect online interface would be. Since getting a smartphone and doing the Web2.0 thing, I’m finding I don’t go to the internet like I used to, getting online is now a micro event, not the main event. Web2.0 wants you to pop in and out in social media, produce content and grab information relevant to what you’re doing in reality, and that doesn’t fit well with a desktop.
Spotty Internet & Spoiling The Argument
I’m feeling bad about bad mouthing the board internet now. The last few events I’ve been to seem to point to continuous and crappy wifi execution at the enterprise level. Does good high usage wifi exist anywhere?
Simulation In Education: DM as teacher
Simplifying game play/in-class simulation as an add on to existing, simplistic lessons is certain to fail. You might have success the first time you do it based student response to a new, novel approach to learning, but repeating a simplistic gaming pattern will quickly cause students to drop out of the simulation. The game has to have enough complexity and contextual development or it will be too easy for students to step out of the game, it needs to be encompassing.
Some thoughts on sims in education:
– Teacher as referee rather than resource, puts focus on student to figure out material. Sports do this well, creating an apparently certain context (it’s all made up, buy you couldn’t convince a hockey player of the arbitrary nature of the rules they are playing in)
– “The point of economic policy in a game isn’t to simulate reality; it’s to make the synthetic scarcity so entertaining that the truly scarce good (the players’ time) goes toward solving problems in the game, not in the outer world.” Geekonomics. Simulation should be designed around maximizing player’s experience within the game context.
– Immersion is a powerful thing! Rewarding a student’s immersion in a game by rewarding their efforts within the simulation is key.
– What is better? Intrinsic or extrinsic motivation (intrinsic is, extrinsic is transient)
– Must develop an intrinsic motivation! It’s better to have a ‘good in itself’, summum bonum,or some fecundity (both much more motivating) or else players are just jumping through hoops, the teacher won’t get their best work, students don’t get best learning.
– Is curriculum motivating in itself? No, just a set of arbitrary government rules. At best it offers a Foursquare like badging system (grades), or a sudden, harsh result (post secondary options). Grade leveling is eased all the way until they hit the wall of trying to access post secondary (something that seems far away in the teenage mind). Wouldn’t it be interesting if we could gamify the student experience? “You’re a level 11 writer and a level 6 hockey player? Cool.”
– What makes a motivated student? Relevance of material? Control of the situation? Social interaction? Non-confrontational relationship with teacher? Strong interpersonal relationship with teacher? Sense of self-direction? Self confidence?
– Immersive simulation adapts to each student experience, (must) offers contextual, supporting material, develops confidence because the student’s experience prompts the learning, develops a supportive, non confrontational relationship with the teacher.
Simulation development has to go well beyond the Khan Academy approach, it has to offer an immersive, meaningful, personalized experience, and you can’t do that by adapting lessons, you need to begin with big ideas and work the lessons into that coherent whole.
Types of Genius
I just re-read a fantastic article in WIRED about types of genius.
After examining art history, an economics professor noticed two distinct expressions of genius. There is the Conceptualist, who usually goes right after her goals with a preconceived notion of how to get there. Conceptualists usually peak early and loudly, they are the ‘typical’ kind of child genius people think of, like Mozart. The less well known creative genius is the Experimentalist. They slowly develop across their lives and their greatest work usually comes later in life.
Someone like Jackson Pollack didn’t really start producing until his thirties and didn’t really hit his stride until well into his forties. His early work is terrible. He developed his style through years of trial and error, hence, an experimentalist.
Picasso’s greatest works came early and created an incredible shock wave. He had a preconceived notion of what he wanted to do and did it. As a conceptualist his work presented a radical change in how things were done. While he produced many great works across his long life, it is generally understood that his early work presents his strongest.
I’ve always liked Robert Frost, and now that I know his history, I see he’s an experimentalist, just like me. It’s nice to be in such good company. As a late bloomer myself, I remember the painful efforts of my teachers to educate me when I simply wasn’t ready for it. I was always a good reader and writer, but even my English teachers (I now have an honours degree in English) couldn’t reach me (“a disruptive influence in class”). I finally had the sense to drop out (something kids aren’t allowed to do any more) and work for a few years before I went back and graduated at the age of 22.
It makes you wonder just what a FAILURE in a course really means. I had my fair share of them, and they weren’t exactly great for my slow-motion approach to development.
The recent round of ‘your son is not up to STANDARDS’ from his elementary teachers had me very worried, but when I dug up this article again, I feel a bit better. Even geniuses can arrive last, being off-average in school is by no means an indicator of your actual abilities, it’s simply a system based on averages. Exceptionality lives outside of those averages, I’d rather be there than in the NORMAL range.
Archive: 2007: Artist Training With Historical Context
Summary of: http://atking.ca/timothy/arttraining.htm
The modern view of visual arts is complex. Once a straightforward trade based entirely on quantifiable and observable skills development surrounding the recreation of natural forms, the visual artist has become something of a hybrid, straddling the lines between the experiential, materials handling, hand-eye skills associated with a skilled trade and the mental disciplines associated with aesthetics, philosophy, art history and the development of a personalized and unique artistic sensibility. The requirement of both of these rigorous mental and physical aspects within the field of visual arts is quite unique. Few other disciplines require the mental athleticism and hand eye skills that a mastery in visual arts demands. Teaching to this requirement is an ongoing struggle.
The benefits of this research in terms of presenting art history are fairly straightforward. What is perhaps more valuable to me is an awareness of just how difficult it is to balance the widely differing needs of visual arts in one course of study. My own background suggested that high school visual arts attempts to focus too much on the mental aspects of the discipline and leaves the challenging (and often repetitive) hand-eye skills development to college. My initial drive in reviewing the history of art and art training was to resurrect an interest in improving the technical proficiency of the high school visual arts student by recreating something of the intensity I experienced while apprenticing.
In retrospect, I think this will not work. As an apprentice, I was financially and professionally obliged to work through some very difficult material. Dropping out would have cost me a great deal of money, not to mention lost me my job. High school students do not have this motivation, especially in visual arts which is not even a mandatory course. In order to serve as wide a public audience as possible, it makes sense to design visual arts curriculum around Socrates’ view of visual arts, as a course designed to create an interest in the visual arts as part of a liberal arts education. This would, of course, require students to become aware of the means of production of visual arts (so studio work is still an important portion of the curriculum), but it would not require the students themselves to be artists with the associated intensity of expression. I find this very similar to the current atmosphere in English, where literacy is stressed, but the teacher isn’t looking to cater to student writers. It is assumed that these students will display competence in the basic skills and find ways to express their writing skills in specialized courses or outside of the curriculum.
I find it unfortunate that curriculum can not cater to mastery focused students in this way. Visual artists in high school would simply, for them, an empty survey of the subject matter while they wait for an opportunity to really exercise their creativity in a post-secondary situation more suited to their need for specialization. This situation makes me wish for a means of bypassing years of unproductive basics, especially if a student wants to specialize intensively in a particular subject. An early graduation for these students might be a suggestion to move them into more effective learning. If an exceptional fine arts student demonstrated sufficient technical ability and the wish to more aggressively pursue their discipline, the opportunity to apply to post-secondary institutions at the age of 16 or 17 might make public education more than simply waiting to turn eighteen.
Note: Interestingly, the high skills arts major became an option only two years after this was written.
Note: Interesting tie in with the Mastery Blog entry from last week.
Information – Skills – Mastery
I was chatting with @banana29 about that learning thing on the weekend. She’d been wrestling with the idea of skills based learning, ultimately finding it too limiting in describing what we’re actually aiming for in education.
Backwards edtech
- It’s frustrating to see all of that good stuff, stuff I can use fluently and easily at home, grind to a stop while on the board internet.
- It makes teaching others how to use it almost impossible
- It makes doing elearning at school agonizing (for teachers and students)
- It makes edtech seem like a giant time-sink, when it’s supposed to be an efficiency booster.
- It calls into question the competency of the people trying to show the material in the minds of new tech learners (when it won’t load, it looks like we don’t know what we’re doing)
Do Or Do Not, There Is No Try
I just got back from a morning session of department head PD looking over Damian Cooper’s ideas on assessment; it was a lot to take in and I’m trying to give some voice to the doubts while also sorting through what I liked about Cooper’s ideas.
Time management is a concern I have. It’s one thing to suggest that assessment be the result of diligent and ongoing consultation with students, but it’s another to ask that this be done when you have 90+ students in a single semester. A system that is still mired in 19th and 20th Century ideas about reportage and teachers who want to make assessment meaningful are about as far apart as two things can get. Teachers trying to do this in the current framework would be stretched mighty thin.
Our reportage is still very much time specific and causes a great deal of stress with teachers and students. We’re coming up on midterms now, we’ve been given a specific time (down to the minute) when percentage grades, specific learning skills and precise comments are required. In the next breath we’re being told to open up assessment, despecify grades into learning levels and provide constant meaningful assessment as feedback.
Perhaps the most valuable thing Cooper’s ideas can do is create a political movement for change at the Ministry level. By changing parental (and teacher) expectations around assessment, perhaps we can move towards a more flexible, meaningful reporting environment that still provides post secondary education with the yard stick they need for entrance, but also allows us to focus more on developing student learning.
Imagine a system where teachers and students create a constantly evolving assessment space that is open to parents, completely transparent. Rather than trying to hit specific timelines behind closed doors, teachers are able to develop assessment with students and constantly update how students are transitioning through the curriculum. The criteria are open and wide ranging, taking into account everything from soft skills like teamwork and self directed learning, all the way to curriculum specific hard skills. This open system would have to get rid of the edu-speak because students and teachers must be able to observe and participate in it while parents would be able to look in; a truly transparent and meaningful exercise in assessment. A less rigid grading system not dictated by mid-term specific timing, or percentage marks means that grades could evolve and develop while a student is with a teacher, allowing for latest, greatest results without math games like weighting creating even more abstract results. Grades would be end-of-course-weighted to ensure a better look at what students have actually learned in the course, rather than forcing early grades before they can demonstrate best work.
The Khan Academy concept of competence would be, perhaps, a better way to consider whether or not a student has actually attained mastery of a concept. Percentage grades are an abstract concept. I got low Cs in high school math up until grade 12, and in my 2 senior years I ended up getting 50s and failing, because I had nothing like the foundation needed to succeed. 50% is an abstract concept, it has nothing to do with whether you know the subject or not, yet we think of it as a pass. Would you want this level of grading to apply to the mechanic who just fixed your brakes? Or the pilot landing the plane? The static, percentage system has somehow become a habit that is seen to have academic validity, because it’s harsh? It seems to offer some kind of certainty? When it comes to hard skills in curriculum, a student knows it or they don’t, they can demonstrate it or they can’t. This isn’t a question of whether they are present or participating, it’s a matter of skill.
The Khan idea is that you either understand the concept and can demonstrate it consistently, or you don’t. If you don’t, you keep hacking away at it without fear of failure, until you get a handle on it. One of the big fears we face in the class is risk aversion, which is almost entirely a result of the arbitrary, static and specific grading and reporting system we use. I couldn’t get grade 12s to try things and fail, they only wanted to do it right the first time (“because I have to get high marks to get into university”). We feed that fear with midterms and percentage grades.
If we’re assessing skills, do you really want to assess it based on “they kind of know it” (is that what a 64% says?), or “they pretty much know it” (77%)? There is no validity in this, just a vague kind of petty certainty, put in place to make it easy for post secondary education to think they are accurately separating the wheat from the chaff; it doesn’t serve learning at all.
I guess I like Damian’s ideas, but simplifying grading from percentages to levels doesn’t go far enough. It really comes down to you can demonstrate what you know or you can’t. You can do this in many different and meaningful ways, but you either can or you can’t.
Do or do not, there is no try.
Do you know it or don’t you? Can you demonstrate big understandings or not? This certainly applies to literacy and numeracy, and I’d argue that any subject area that has any kind of coherent development of skills (ie: all of them).
In that brave new world of assessment, post secondary institutions would have to stop thinking that 83% describes a person’s knowledge of a complex field. To begin with, they should start basing entrance on learning skills, which could easily be expanded to target successful criteria for post secondary students (self discipline, ability to overcome learning obstacles, attendance and punctuality, timeliness, peer pressure skills, etc). If teachers could get away from agonizing over abstract percentages that have no real world meaning and simply look at whether or not a student grasps the skills they need to have, we’d finally have assessment serving learning.
FUTURE SCHOOL: A bit of fiction about an open, individualized education system after the Singularity.
DIY Electrical Generation Should Be A Mandated Future
Everyone is wringing their hands over the disaster in Japan, questioning nuclear energy (usually while using it to power their computers to post complaints about it). I’m a fan of nuclear energy, but it does come with risks, especially when you hit well run facilities with a massive earthquake and then a ten metre wall of water. In these circumstances a disaster is immanent.