COVID19 Reflections: Status Quo, Enthusiasm & the Compassionate Path

The other week Alec Couros asked for predictions on what will come of this pandemic remote learning situation.  I find myself straddling this divide.  On the one side you have the powers that be who have no interest in changing a status quo that has put them in charge.  On the other you have technology multinationals and the branded teachers who support them wanting to use this situation as an opportunity to push a more technology dependent evolution in schooling.  In between them all are working teachers who are just trying to make this work.


Six years ago I found myself in Arizona at the Education Innovation (sic) Summit at the invitation of Wikispaces (who have since evaporated).  I say sic because it had very little to do with education or innovation and a lot to do with market share and the rollout of an inflexible digital delivery system (or LMS if you prefer).  There were a couple of comments from that conference that are resonating with me during this pandemic emergency response.  I overheard a senior VP at a multi-national tech company you’d have heard of that likes to ‘certify’ and brand teachers say, “with the new common core curriculum and the charter school push, this is our moment to strike!”  You could almost hear the drool hitting the floor from the predators who filled up this ‘education innovation’ summit.  This should sound strangely familiar to Ontario educators after this past year.

An opposing moment came as a round table of Ph.Ds talked about data exhaust and tracking the vast improvements that have happened in education and learning thanks to our adoption of digital technology.  The problem is that there is no such data.  Countries that adopted digital technology in learning early on show little or no statistical change in learning outcomes.  This is what happens when we adopt digital technology primarily to reduce photocopying budgets instead of applying pedagogy to leverage new communication mediums.


In the six years since that conference I’ve watched our school systems lurch toward the stake I claimed on the digital frontier, adopting wireless and cloud based technologies and expanding general student access to edtech, but the learning outcomes are seldom different because we have done little to improve digital transliteracy.  Students who struggled before tend to actually struggle more in the poorly understood digital cesspool of conflicting mediums.  Now that I’m teaching computer technology full time I see it happening on a province-wide basis; technology isn’t the great equalizer, it’s either hugely reductive or an invitation to chaos.  Instead of adapting and engaging with new mediums and developing transliteracies around them, we’ve reduced digital technology to a cost saving measure that doesn’t actually save any money.  We don’t teach digital fluency, we just magically expect it, and in the meantime we’re buying mounds of technology that almost no one knows how to leverage effectively.


At the end of 2019 a novel virus that we’ve never seen before began spreading across the world.  Unchecked it would kill millions and overwhelm our austerity riddled medical systems.  After a year of bullying Ontario education with absurd threats of mandatory elearning courses for all, COVID19 suddenly delivered the perfect opportunity to prove that it’s possible.  What’s happening with remote learning right now isn’t designed to deliver the best possible learning outcomes using the all of the digital tools at our disposal, it’s a marketing exercise.


I’m in a position where I teach digital technology to a self selected group of students who are much more likely to be connected, have their own technology AND (most importantly!) know how to use it.  In our first week of remote learning I’ve got eyes on every one of my students and a 100% engagement rate across all classes, but to use this as proof that elearning might work is the worst kind of skulduggery.


When this all kicked off I was keen to move quickly, take initiative and demonstrate what our digital fluency could accomplish.  While the rest of the system lost initiative in two weeks of silence, I had a number of students who were already crushing what would become the radically reduced expectations that the Ministry eventually worked out.  


Three hours of remote learning per week per course?  We spend over six high bandwidth face to face hours a week in class and senior students usually drop another couple of hours in on top of that.  Three hours of remote learning is a tiny fraction of this.  How tiny?  The introduction to networking piece we usually do in a blended online LMS and F2F grade 10 class on Cisco’s Netacademy takes one week to finish – I’ve given my remote learning grade 10s an entire month to do the same thing, and many won’t manage it, in some cases because the locked down Chromebooks they were shipped won’t install the software, in other cases because of a lack of space or time, and in others because without an adult present some students just won’t do anything.  There are so many reasons why this shouldn’t work, but we keep adding more reasons on top.


If we prove this works at all (and many are having trouble reaching even that lowered target), we’ve proven that remote learning is only fractionally as effective as face to face learning, which was why so many teachers fought this government’s callous mandatory elearning push in the first place, and that’s not even getting into digital divides, equity and digital illiteracy.  In a perfect case with carefully selected students with the tech, connectivity and skills required, remote learning is 25% as effective as what we usually do.  In reality it won’t even come close to that.


***

My ‘let’s floor it and show everyone what digital fluency can do’ approach changed dramatically over the first few weeks as remote learning finally rolled out.  Colleague Diane‘s comment in the union portion of our first online staff meeting (another impossibility – our union is famously anti-tech) began a shift in my thinking; this isn’t an opportunity to push elearning, it’s an emergency response.  How we name it might sound pedantic, but it isn’t.  Names carry implications, and even though Ontario’s emergency response remote learning is pretty much entirely elearning based, it shouldn’t be, as this article from the Broadbent Institute suggests


“To roll out what has been a specialized program serving a minority of students to the majority of students in an emergency — sets up expectations against which we are poised to fail.”

“The provincial “Learn at Home” approach draws not only on a fantasy of eagerly connected students with ample resources, but also on a fantasy of home free from conflict and space constraints, supported by caregivers who can and will provide structure, motivation, and mediate learning between the teacher and their child.”


There is a lot of fantasy in how this is all unfolding.  Over the years I’ve often found myself surrounded by perfectly operational computers that were destined for landfill.  At one point I got our student success person on board and built free, Linux based computers to hand out to families in need – it was a disaster.  When you hand out unfamiliar technology that people don’t know how to use, they don’t know how to use it – how’s that for a stunning revelation?  We’ve just done logistical backflips on a system wide scale in Ontario during this remote learning crisis to do exactly that.  How bad is digital fluency in Canadian society?  Worse than you think.  The belief that ‘digital natives’ who are familiar with habitual use of technology somehow have mastery of it is just another fantasy we can’t be bothered to dispel.

The remote learning push will be what it will be, and what it ends up being will be nothing remotely close to what it could have been thanks to our wilfully oblivious approach to digital divides and transliteracy.  We’ve done what we always do: drastically simplify a complex situation for appearances, but it’s to be expected when a critical service like education is run by politics.  Handing out books to illiterate people isn’t going to prompt a lot of reading – but that’s exactly what we’re expecting with our sudden onset elearning plan.


Other pedagogically focused educators I look to when reflecting and adjusting my teaching have also emphasized the importance of re-framing this situation away from a digital technology marketing opportunity.  Zoe and Brenda have both emphasized the importance of a compassionate, considered approach rather than driving for curriculum consumption. Alanna’s blog post on social media distancing with students changed my mind about trying to recreate a classroom environment by driving for video chat access.  Knowing that my students are digitally skilled and connected, I was frustrated when I didn’t have quick pickup from my seniors, only to discover that the quiet ones had suddenly been pressed into 40+ hours a week of reduced minimum wage work and were sorry for not doing the 3 hours per class that private school Stephen, who didn’t need a job in high school and most certainly never balanced a full time reduced minimum wage job during a pandemic, has decided is appropriate.


***


https://prezi.com/t0kxvhw3m-d_/?utm_campaign=share&utm_medium=copy&rc=ex0shareWould I like to see us adopt a coherent digital skills curriculum with specifically identified and developed skills?  Yes, I would.  I’d like us to become authors of educational technology rather than just consumers or branded representatives of multi-nationals.  I seek a nuanced, transliterative use of digital technology and an adaptive, self-aware pedagogy that leverages these new mediums of communication to maximize learning outcomes for everyone.  I’ve been advocating for a digital apprenticeship for our students and staff for over a decade and I don’t see that changing, but using an emergency situation to push that agenda is inappropriate, and what we’ve done in terms of expecting miracles from it has cast a harsh light on our myopic approach to digital transliteracy to date.

The irony of this crisis is that it has improved digital transliteracy in one of the hardest to crack bastions of the education system.  I’ve seen staff who I would never have imagined on video chats, and doing that while they’re also having to integrate unfamiliar digital tools in a live learning environment (such as it  is).  If Alec is still looking for a bright side in this, maybe this will be what comes of it; that more educators begin to understand the possibilities of digital transliteracy in learning.  Maybe then enough educators will know enough about it to create a sea change in how we approach our digital divides, because it sure ain’t coming from the top down.

Related Material:
ECOO 2011 Presentation: Dancing in the Datasphere – we cling to outdated concepts of information and communication even as a digital revolution envelops us
ECOO 2016 Presentation:  The DIY Computer Lab – differentiating technology use to raise digital fluency
2017:  The Digital Divide is Deep & Wide – access to digitally enhanced learning is about much more than just technology and connectivity
2018:  How To Resolve Poor Technical Fluency – courses that teach digital transliteracy are few and far between in Ontario classes, yet every class uses digital tools…

Digital Fluency: it kicked off Dusty World and is a recurring theme in it (because it has never been addressed)

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Installing LED indicators on a 2003 Triumph Tiger 955i

I’ve done a few LED light upgrades on motorcycles to date, so updating the indicators on my trusty 2003 Triumph Tiger 955i isn’t producing many surprises.  Unlike the Kawasaki Heavy Industries ZG1K project bike last time, the Triumph doesn’t use standard automotive blinker relays, so the cheap and cheerful option I went with last time from Amazon doesn’t have the same pinouts.  Fortunately, the blinker relay is easy to get to on the Tiger (pic right).

The stock, German made Hella blinkgeber 4db 003 750-36 indicator relay swaps the positive and negative terminals from the Japanese standard ones, so it isn’t a plug and play swap for a cheap, Chinese relay from Amazon.

Like most relays built for standard bulbs, it speeds up when it senses a lack of resistance (ie: a blown bulb) so you know when you’ve got a bulb out because it ticks fast.  LEDs are so much more efficient than standard bulbs that they act like a blown bulb, so you end up with hyper-flashing where your indicators are blinking silly fast.

While looking around for a plug and play alternative that wouldn’t have me making a rat’s nest out of a neat wiring loom, I came across superbrightLEDs.com and their primer on hyperflashing

Looking through their site, I found an indicator relay that would be a straight swap on my Euro-awkward bike.  The price is pretty much the same as the Chinese part on Amazon, but then you get stung with shipping that is more than the cost of the part (Amazon shipping was covered).  They promise that this will work with LEDs, which I’m a bit cautious about because the other ones I’ve purchased have a potentiometer (dial control) on them that lets you adjust to the speed you want, and this one doesn’t.

It’s suggested in places that you can swap the power and ground, but a number of people seem to have had problems with that on various bikes, so I bit the bullet and ended up with a $24USD bill where it would have been $12CAD (shipping included) on Amazon.  I’m hoping I’m getting a higher quality piece for all that extra outlay (the superbrightLED one has a 2 year warranty on it whereas the Amazon one didn’t).  The part is on its way, so I should be able to finish the indicator upgrade in early January.


The rest of the wiring has been pretty straightforward.  The LED set I purchased from AliExpress (my first time using them – shipping wasn’t quick but everything got here eventually and the prices are amazing), worked fine when the system was doing 4 way flashers, but went into hyperblinking when I indicated.  It’s an easy wiring in, but again the Euro-awkward nature of the bike means it didn’t have standard sized spade clips and I had to cut the old ones off and use replacements which were way harder to find than they should have been.

Your 21st Century Hardware store sells you things, just none
of them are tools or, you know, hardware…

As an aside, have you noticed that hardware stores don’t carry hardware any more?  A trip to my local hardware shops was more like going to home decorating shops with lots of pretty things but no actual hardware.  I ended up at an automotive specialty retailer to find electrical connectors.  Hardware stores are now just glorified department stores.  You can’t survive as a hardware retailer in a world where no one fixes anything.


Anyway, onwards and upwards.  After the Tiger, the Honda CBR900RR Fireblade project is getting the same treatment, so I’m going to have to figure out what indicator relay Honda went with.  Hopefully it isn’t as Euro-awkward as the Triumph.  I’ve always wondered why they don’t include an LED friendly relay in the LED lighting kits for motorcycles, but with everyone using different variations on the indicator relay, you’d be selling people parts that might not fit their situation.

The middle block is the indicator relay on a 955i Triumph Tiger.  It’s easy to get to
with only a black, plastic cover to remove.  With any luck, my expensive LED indicator
relay will do the trick and plug right in there.

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Finding My Way Back From The Dead (red)

What I miss most about STAY AT HOME pandemics:  Getting lost on unfamiliar roads…


I’m lost in the Grey Highlands on my way to Coffin Ridge Winery for a COVID-shutdown social-distancing/prohibition vibe pickup of some of their Back From The Dead Red.

I lost my internal compass on the unfamiliar, winding roads of Walter’s Falls (though it could have been the meteorite buried under the town) and ended up in Bognor! It doesn’t just sound like it’s out of Lord of the Rings, it looks it too.  I guessed west when I should have turned east and found myself in the Bognor Marsh battling fetid, shambling swamp creatures like a later day knight aboard my trusty Tiger.

I eventually fought my way out to the shores of Georgian Bay, looking north across the never ending grey water to the end of the world (or its equivalent in French River).  Coffin Ridge Winery, perched on the north facing edge of the Niagara Escarpment, was pandemic deserted but for a lone fellow looking over the vines in the bitter, overcast April wind blowing in off the bay.

Ironically, adventure is hard to come by in a stay-home pandemic shut down, but this gave me a much needed shot of it.

Kiri at Coffin Ridge was a delight to communicate with on email and had our order sitting on the red chair ready to go (I was only 20 minutes late, battling Bognorian Shambling Mounds not withstanding).

If you’re riding in Southern Ontario and looking for a bit of adventure in your antiseptic COVID bubble, a ride into the Grey Highlands might just bring you back from the dead (red).  You can reach Kiri here.

A deserted Coffin Ridge Winery, just before the COVID zombie attack, but I can’t talk about that, the government is involved.

Thornbury Harbour closed – no standing on the rocks communing with Georgian Bay for me this time. The GB Kraken must be getting lonely, and hungry…
The bizarrely Victorian and completely deserted hydro generation building in Beaver Valley, where I had a lonely stretch before being beset by a pack of OHM-wolves infected by the now feral electricity leaking out of the abandoned generator and into the surrounding wilderness.  Jerry Bruckheimer couldn’t have done this spectacular battle justice, that beautiful brick building is now a smouldering ruin.  The Tiger and I barely escaped with our lives!

From the #covid19 closed Thornbury Harbour inland through Beaver Valley, with a brief comfort stop at the hydro generator before heading south west through Flesherton – I eventually had to turn the camera off due to rain.
#Theta360 on a flexible tripod attached to the wing mirror of my Triumph Tiger 955i. One timed photo every five seconds. #360Photos modified in Adobe #Photoshop into #LittlePlanet format and then formatted in Premiere Pro into a stop motion video. AIVA AI generated background music.
















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Virtual Possibilities

I was asked the other day what virtual reality could do beyond the obvious entertainment it provides. A bit of online research shows VR moving in a number of directions beneficial to education.  


Below is a list that covers everything from currently available software to academic research and emerging uses.  It isn’t even remotely complete.


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VR for physio therapy



Phantom Limb Pain Recovery
http://ift.tt/2gZdE69

When I worked in Japan I did a lot of work with a local doctor who was researching therapeutic muscle stimulation in patients recovering from paralysis.  A lot of that physiotherapy was very hard work for both the patients and the people working with them.  VR would offer a way to produce more natural, targeted and full range interaction without the tedium and limitation of repetitive exercise.

The CBC piece above is talking about how amputees with phantom limb syndrome use VR to reconnect the neural pathways that used to operate the missing part.  Body confusion over the missing part appears to be the cause of phantom pains in missing limbs.  The immersive nature of VR allows patients to exercise those neurons and reduce instances of false pain responses.


Physical Therapy VR Research
http://ift.tt/2i3rUbH
If you’ve ever immersed yourself in VR you quickly become aware of how elsewhere you feel.  I’ve felt vertigo while standing on a cliff in Google Earth.  As a tool for balance and movement it has obvious immediate applications.



A Home-made VR Motion Sensor and Data Collection Tool
Currently, my senior computer engineering students are designing an Arduino based virtual reality movement sensor that will collect data on a user’s movements while immersed.  They are programming a Java based back end in computer science to collect the data streaming from the ultrasonic sensor in order to create data-sets of movement while immersed.  This data could be used to measure the depth of immersion the user is experiencing.  More immersed people tend to physically interact more with the virtual environment – that physical interaction can be used to collect data.

Analysis of the data means they might be able to produce accurate information on how well a user is playing a game, how effectively an athlete is following a VR training regimen or perhaps if a patient recovering from an injury is making the right motions in physio.  It should be able to isolate and describe the physical limitations of a user in VR.  Unlike previous digital experiences through the window of a monitor, VR offers immediate physical feedback that we’re going to record.

Digital interaction is going to be much less sedentary in the future.

VR and Autism



Floreo Autism Therapy

http://ift.tt/2i3pdqV
Founded by two dads of kids with autism, Floreo explores VR as a therapy.  I like their approach: autism isn’t seen as a defect but a difference that we can support with therapies designed to allow these different thinking kids to survive and thrive with everyone else.

Austism Speaks on Virtual Reality

http://ift.tt/2i3oKoj 

Autism Speaks is a science focused advocacy group that is encouraging a seed change in how society views the spectrum of atypical autism related thinking.  


In this article they are funding research into a VR based social cognition training in order for autistic people to function more effectively with others.  The complexities of autism means they need to proceed carefully with data collection.  VR’s unique sense of immersion means they can simulate social situations (and the anxiety that arises from them) more accurately and produce responses that reflect it.  The data collected from this specifically targeted research is vital to creating tools to help people with autism practice social skills more effectively.


Having kids who are already comfortable with VR means that when this therapy is ready they won’t have to get familiar with the technology before they benefit from the therapeutic value of the program.



Sensitivity Training for Neurotypicals
http://ift.tt/1PM1nPM
We’re currently using a 360 camera to create a VR based tour of our school.  In it students get to move around the building looking where they want in order to begin to get a sense of where everything is.  Editing 4k 360° video is a challenge – I have to use the best VR PC we have to do it (when it isn’t running VR), but we’ll get there.



In the meantime, I came across this immersive video made by the UK’s National Autistic Society.  Designed in collaboration with autistic people, it gives you some idea of how overwhelming the world can be when an autistic child has a panic attack.  It’s overwhelming watching it on the screen.  Watching it in VR I was in tears…


If you’re not in VR and haven’t done 360° video before, you can move the point of view around with your mouse as you watch.  As a way of trying to explain to others how it feels to have a panic attack when you’re autistic, it’s a powerful tool.


Using VR to Teach Autistic Teens How to Drive
http://ift.tt/2i3toTC
Another ready-now application for VR is in vehicle operation.  High performance operators such as racers use it to learn tracks.  Heavy equipment operators are using it to train people on expensive industrial machines before they ever get into the cab for the first time.  Pilots have to log flight time in a simulator as part of becoming qualified on a new plane.  As a way to get people familiar with a complex machine it’s cheap and effective.



In this case VR is being used to ease the anxiety of learning to drive in teens with autism.  Every high school in our board has driving instruction starting in their parking lots.  They should all be adopting this first step in order to ease anxiety before putting any kid behind the wheel for the first time.

General education links

The Virtual Reality Society
http://ift.tt/2gZexMj
Based out of the UK, this group offers a great resource site to get your feet wet in VR.  They are also very interested in how VR can be used in teaching and learning and a lot of their links will take you emerging uses of this technology.

That Tim King Guy
http://ift.tt/2i3piLf

There’s this guy in Canada who jumped into this early and has his students building VR kits for other schools.  He’s out and about often demonstrating the technology in his school, his board and his province to anyone who will listen.  He and his students have put hundreds of people through their first experience with VR.


His interest is in the engineering that creates the immersive VR experience.  It takes astonishing amounts of computing power to produce 3d immersive simulations.  Astonishing amounts of computing power are what got his attention in the first place.

Education isn’t  usually responsive to emerging technologies but this guy’s MO is to explore new technologies, and this one is going take immersive simulation (something he’s always been interested in) to unforeseen levels.

VR and Mathematics
http://ift.tt/2i3tkDe
Experiential algebra in VR.  The benefits of visualizing mathematics in 3d are obvious.  This is one of many academic papers on the subject.

http://ift.tt/29awe9z
Geometry is another obvious use for 3d data visualization.  This is another academic paper on using VR in teaching geometry.

VR and Chemistry
https://devposhttp://ift.tt/2gZ7seo
Chemistry is one of those hands on teaching environments that have a lot of safety oversight.  Using VR to familiarize students with the safety needs of the lab could drastically reduce damage costs.  The safety training applications school-wide in technology and science are obvious.


These guys used Unity just like my software engineering course does – this is something that capable high school students could render.  Perhaps we will next semester.

http://ift.tt/2i3rUsp
Drop into a chemistry lab and explore.

http://ift.tt/2gZ7cMG
Data visualization is a huge part of VR.  Chemistry researchers are already envisioning how it could be used to better understand advanced chemical interactions.

http://ift.tt/2i3tmuQ
An academic paper on how immersive simulation can advance the learning of chemistry.


A trip through the body.  You can observe infections happening at a microscopic level.  It has my twelve year old talking about viral nucleocapsids – I have no idea what he’s talking about.


Gender and Virtual Reality
There has been a lot of talk about gender in schools this year.  The immersive nature of VR means empathy can go from difficult to access to something approaching a lived experience.  Having a red neck experience the looks of distrust aimed at a black man or a misogynist spend an hour as a woman would go a long way toward addressing inequity.  It’s hard to hate or belittle someone when you’ve spent some time in their shoes.

***

Does VR have any value beyond entertainment?  It’s an explosive new area of technological growth and we’ve barely begun to explore what it can do.  Even so, there are already hundreds of immediately useful educationally focused VR apps, and more come on line every day.

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COVID19 Rapid Restoration: Fireblade for the first time since Obama was President

The Fireblade project has come together nicely thanks to the strangeness we all find ourselves in with the COVID19 pandemic.  With a suddenly extended March Break, I was able to sort out the fairings, get the LED indicators wired up and finalize all the plumbing for fuel delivery.  It was all fiddly, last minute stuff, but with the time in hand it was easy to sort.  The adjustable indicator relay got wet when I cleaned up the bike which prevented the LEDs from flashing, so it got waterproofed and sealed.  The first ride was enlightening…


360° Video from RICOH THETA. – Spherical Image – RICOH THETA

That’s the first time it’s been running since Obama was in office.  It’s a very different thing from other bikes I’ve owned.  I’m a big guy and 50 years old, but the yoga helps with the flexibility needed to ride this machine.  The foot pegs are significantly higher than anything I’ve owned before, and I’m leaning forward over the gas tank in a much more prone position than on the Tiger.  I was very conscious of the clip-on handlebars and the lack of leverage you have when cornering – steering on an adventure bike is much easier because you’ve got big, wide bars that offer a lot of pull.  The Fireblade was so much harder to turn (the weight of leaning forward doesn’t help) that I actually thought the steering was obstructed, but it wasn’t, it’s just a lack of leverage.

After the first ride I thought, ‘this thing is virtually unrideable!’  But as I was working out the details and getting used to it the riding position started to make a different kind of sense; I think this bike can teach me things.  The centre of gravity is so low, and the bike is so much lighter (over 40 kilos!) than my Triumph Tiger, while producing thirty more horsepower, that it’s a significantly different riding experience.  I wouldn’t want to go touring with it, but for an athletic afternoon out on nearby twisty roads, it’s the instrument of choice.

The inline four cylinder 918cc engine makes a glorious noise when you crack the throttle, and the ‘Blade is responsive in a way that makes any other bike I’ve ridden feel heavy – that’s something I could get used to.  On subsequent rides I got my legs into the cutouts on the tank and once locked in place the whole thing suddenly clicked.  It’ll take all the core work I’ve got to work with it, but this machine expects you to take riding as a sport rather than a leisure activity.

So far I’m at $1200 for the bike delivered, $250 in taxes and registration, $280 for a replacement carburetor which I cannibalized with the one I had to create a working one (if anyone needs late 90s CBR900 carb parts, get in touch), and another $200 in parts that included the shop manual, oil and filters and the LED lights.  All in I think I’m at about $2000 on the road and running like it’s new again.  Looking up CBR900RRs online, a one a year older model with three times the kilometres is on for $2800.  Low mileage mint ones are going for $6-7000.  I think I could sell it in a year for a thousand more than I put into it.

When the pandemic happened here just before March Break I took home the Structure Sensor 3d scanner and did some scans, which is what you’re looking at here…



It’s very satisfying to bring the ‘Blade back to life.  Now that the mechanicals are in order I’m thinking about racing stripes.  Amazon has some well reviewed ones on for a good price, I’ll give them a go rather than painting them on.


Unfortunately I’m stuck for getting the bike safetied and registered on the road because everything is closed at the moment.  I’ll spend the time making sure everything is order and looking to the aesthetic details and hopefully I’ll be able to put the bike on the road when we put society back in motion again in May.

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The Diversifying Consumer VR Landscape

One of our student built PCs immersing a UGDSB
educator
in To The Beat: a student built VR game.

We started exploring virtual reality almost two years ago in my senior computer technology classes.  In that time we’ve completed a Ministry of Education research grant, presented at several conferences and built over a dozen VR sets for other schools in our board.  VR checks a lot of boxes for me:

  • it’s technically demanding in both hardware and software so it challenges my students with real world problems they wouldn’t otherwise get to see
  • it’s a new medium that has yet to be defined, so there are no established rules or right ways to do things. You can’t ask for much more as a media creator and teacher.
  • it’s rapidly evolving and because we early adopted we are playing a part in that evolution
With all that going for it, I’ve enjoyed the past could of years working out how best to get it to work, and we’re not remotely done.

In October Microsoft blundered into VR with their fall Creator’s Update.  Up until that point Microsoft had been quietly developing its very expensive Hololens (we tried it last year at the 2016 ECOO conference) while others went to market.  We settled on the HTC Vive as the best of the first wave of classroom ready fully immersive VR systems.  I’ve since put hundreds of people through their first experience with it and 99.9% of them come out of it amazed.  It never gets old watching someone experience VR for the first time.

Last year building our Vive VR kits meant building a reasonably strong spec desktop computer (a fairly simple ask for my seniors) and then installing the SteamVR drivers and updating all the firmware on the Vive before installing software.  After that we had stable, ready to roll systems that knocked out astonishing VR experiences.  Headaches were few and once up and running the systems have performed flawlessly, which isn’t always the way with emerging technology.

This year Microsoft added all sorts of VR ready software to this Creators Update which has made our fall roll-out of seven VR sets for other schools a massive headache.  What once took ten minutes of installing mature, stable SteamVR drivers is now an hours long odyssey of trying to untangle immature Windows 10 VR kits that try and run the Vive as a Microsoft Mixed Reality headset (which it isn’t).  I’m sure this is no accident.  If Microsoft can destabilize HTC’s market dominance with the Vive by making the running of it a misery on Windows, then they would (and did).

My frustrated seniors and I were doing multiple re-installs and trying all sorts of driver voodoo to get things working.  Microsoft’s sudden interest has borked our VR installs on non-Microsoft gear, but guess what works?  Microsoft’s new Mixed Reality headsets.  Coincidence?  Probably not.


Having a dedicated VR pilot
at home lets me test all sorts
of software and systems!

We got a Lenovo Explorer last week when it was on sale at the suggestion of a very VR experienced teacher in our board.  It’s pretty lousy using the Microsoft mixed reality software (there is barely anything there and the drivers are immature), but running it on STEAM has been reasonably problem free (the odd tracking issue with the handsets but otherwise OK).


Today I tried out Space Pirate Trainer, probably the most demanding interactive title we’ve tried, on the Lenovo Explorer using Windows Mixed Reality and it works a treat.  That’s a $400 kit doing what an $800 HTC Vive kit with external sensors does almost as well with much less set up.  It’ll only get better as those Microsoft drivers mature.


As it stands now we build a VR ready desktop for about $1400 and then get the enterprise version of the Vive for another $1500.  For three hundred bucks less we could buy the equivalent Samsung Microsoft Mixed Reality Headset and compatible laptop.  That’d be a kit that is mobile (laptop and no external sensors means easy transport and setup), and similar in resolution.


It bothers me that Microsoft has used its operating system monopoly to elbow out an existing system, but it’s also a step down the evolutionary chain by not having the external sensors of the older Vive system.  That’s what you get for not being first in with an emerging technology, you get to edge them out with an evolved product.


With all the driver headaches some of my students (and myself) had moments when we wondered why we’re doing this to ourselves.  I finally said, “hey, if you wanted it easy you’d stick to the established technology that everyone else uses.  If we want to work with emerging tech, we’ve got to be ready for a fight.”


The fight continues, and Microsoft’s one-two punch of a simpler but effective platform and aggressive monopolistic software has got me thinking about moving on to a better solution.  Sometimes doing what the Sith Lord wants is the best way forward.


LINKS:



Lenovo’s Explorer Microsoft Mixed Reality Headset.HTC’s Vive: up until recently our go-to VR headset.



Microsoft Mixed Reality.  
And for Canada.

It’s already gotten more diverse than it was when we presented this at ECOO last month.



Microsoft is pretty cagey about the specs for Mixed Reality.  They say any typical laptop or desktop can do the business, but our school’s Dell i5 laptop wasn’t sufficient.  If your ‘typical’ desktop costs north of $1500 and your ‘typical’ laptop costs beyond two grand, then yeah, you’re ready to experience mixed reality.  They also require Bluetooth which most desktops don’t have, so add that in there too… and the controllers need AA batteries, which the Vive doesn’t.  


Curious to see if your typical PC can do it?  Here’s the link to check your hardware.



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My local Triumph dealer and stealing a late November ride

I keep thinking I’m at the end of the riding season but opportunities are continually arising.  After a fairly miserable trip to the doctor I found myself free on an unseasonably warm late November day.  My usual M.O. is to head into the country and find twisty roads.  Less people+twisty roads = happiness!  This time I did the opposite.  I was curious where my local Triumph dealer was now that I own one.  It turns out it’s 136kms away, so not exactly local.  Getting there involved a blast down the highway, something else I don’t frequent.  In fact, I don’t think I’ve been on a major highway since the Lobo Loco Rally in August.  I live in the country and avoid population centres and the highways that connect them.  People are tedious.  People in traffic are doubly so.

The Tiger almost ended up here last March
until I made a desperate plea to the previous
owner on the eve of him trading it in.  It
finally showed up at the dealership it was
almost sold to for a quick visit.

Inglis Cycle is located in the east end of London, Ontario.  I hadn’t been around there since attending the air show in the late 1980s; it’s much more developed now.  After a blast down the 401 at warp speeds I worked my way through an awful lot of traffic lights before finding the dealership behind an abandoned factory.  With their parking lot cut up and the neighborhood looking like a demilitarized zone I cautiously went inside.

I was met by one of the Inglis brothers and he gave me a quick, low pressure introduction.  Walking into a dealer you sometimes get the sense that they’re only interested in you if you’ve got money to spend that day.  Inglis Cycle was welcoming and relaxed.  I felt like I could wander around and look at the bikes on display without any tension, so I did but I was only really there for one particular brand, the one I can’t find at home…

 

The Street Triple is a pretty thing, but I still think I’d go Z1000 if I were to get a naked bike.

 

 

 

I really like Triumph.  I consider them an example of what Britain is capable of when it doesn’t get all bound up in socialist nonsense or historical classism.  Freed from all that cultural weight the new Triumph is a competitive global manufacturer.

After a wander around the Triumphs on display I came back to the Triumph Tiger Explorer which is a nice piece of kit.  As an all purpose machine it’ll do everything from swallowing highway miles to light off road work.  I’ve thrown my leg over enough bikes to be aware of how silly I look on typically sized machines; the big Tiger fits.

The Street Triple is a lovely looking thing but too small.  Were I to do the naked bike thing it’d be on the more substantial Kawasaki Z1000.  The other classically styled Triumphs are also things of beauty but I don’t think I’d fit on any of them.

I wrapped up the visit with a trip to the accessories department where they had your typical assortment of dealer-type motorcycle gear and a sad lack of the lovely gear Triumph sells online.  I ended up picking up an Inglis Cycle Triumph t-shirt, but it was a pretty low rent printed t-shirt compared to the bling on Triumph Canada.  It’s a shame as I was ready to drop a bit of coin on a nice bit of Triumph wear.

I headed north through heavy lunch-time traffic out of London getting stopped twice by people wanting to know what kind of bike I was riding (it says Triumph Tiger on it).  Score another one for the increasingly unique old Tiger 955i with its Lucifer Orange paint and stripes.

Once clear of the flotsam I was able to burn down some country roads in June-like temperatures, though all the trees were bare.  I’d seen a comely sign for St Mary’s when we were riding back from the Lake Huron navigation so that was my lunch destination.


 I’d looked up Little Red’s Pub the day before (highest rated place to eat in town) and was aiming there for lunch.  As luck would have it there was a parking spot right out front and a front window table waiting for me.  I had a lovely fish and chip lunch (hand made fries, a good bit of halibut) and a good stretch before getting back on the Tiger for the long ride home.

St Mary’s is as pretty as its sign.

Since that day the temperature has plunged (below freezing as a high every day) and it has snowed multiple times.  This time the end really has come.  The batteries are out of the bikes and down in the warm basement on trickle charge.  This time of year with its increasing gloom and lousy weather makes that first ride of the spring feel so very far away.

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ECOO16: the DIY approach protects you from the tyranny of technology

The perils of presenting last; you’ve got other things on
your mind instead of what you planned to present,

but it helped!

By the time I got to my presentation in the last slot on Friday I was brain full, exhausted and not entirely sure I would be coherent.  After a rambling review of what got me to the DIY lab concept I finally got rolling on the building and operation of your own classroom computer lab.  I hadn’t intended to, but a moment from my time as a high school dropout was on my mind as I began the presentation.  Vocalizing the story helped connect several ideas that explained where the DIY technology idea came from.


Being handy I ended up working at a Canadian Tire for a couple of months as the tire change guy before I started apprenticing as a millwright.  One day early on I was watching one of the mechanics diagnosing a Renault Fuego.  As he moved around under this unfamiliar car he burned his arm on the exhaust pipe.  In a fit of rage he threw his spanner across the shop and then stormed off, shouting that he was going to make the customer buy a new exhaust system (the car was in with carburetor issues).  The customer, having no idea what happens under the hood of her car, reluctantly accepted the ‘fact’ that she needed a very expensive exhaust system replacement.  This moment stayed with me because it not only taught me what ignorance can cost you, but also made me question the veracity of ‘professionals’.


My father is an industrial heavy machinery mechanic and told me, even as my technology got increasingly complicated (bicycle to car, Meccano to early computers), that if something was built by people he could figure out how it worked.  I’d internalized that idea from an early age.  My second bicycle was home made, after buying early software I started writing my own.  We spent cold hours on the driveway replacing head gaskets and tuning carburetors.  I came to the point where I’d never shrug off the complexity of technology and trust it to someone else.


This doesn’t mean I’m an expert at everything, but I always have a look under the hood and grasp the basics before I use a technology, whether it’s smartphones, the internet or a motorcycle.  Since cars became dependable enough the vast majority of the public have lost any interest in their inner workings, but that wasn’t always the case.  Early adopters of automobiles were their own mechanics.  The maker movement is a step back towards that kind of technical familiarity, but it takes a special breed to maintain that level of curiosity and ownership of knowledge.


The difference between digital technology and automotive technology is that the digital stuff insinuates itself into your relationships and becomes a 24/7 part of your life.  It affects your thinking rather than your muscles.  Not knowing how a car works might occasionally inconvenience you and cost some money, but not understanding digital technology when you spend hours a day socializing through it or (worse) teaching with it, is a disaster waiting to happen.  It isn’t a disaster for tech driven multinationals who live off your data though.  They will happily convert your and your students’ ignorance into profit.


This growing ignorance is what prompted the do-it-yourself classroom computer lab.  Handing students turnkey digital tools like Chromebooks might suit Google’s market penetration strategy, but it doesn’t teach students about the tools they are using.  Some teachers have said that they are teaching their curriculum and not technology but if you’re going to use it you should, as a teacher, understand it, otherwise it will make decisions for you.  That is neither professional nor desirable.  If you can’t be bothered to understand it, don’t use it – but you risk quickly becoming irrelevant.


I’m in the strange situation of teaching the technology that the vast majority of Canadians use but no one wants to understand.  A general understanding of how digital technology works is vital if you’re going to have it participating in your life all day every day, and especially if you’re going to teach and learn with it.  You don’t need to be an expert, but you do need to have some conception of how this potentially invasive thing works.

ICTC posts Canadian statistics in digital technology
jobs each month.  Yet Geography is a mandatory course
while computer technology is an afterthought.

I look at Ontario curriculum and fail to understand how digital technological literacy isn’t a fundamental requirement.  The vast majority of Canada’s population uses personal, digital technology and in many cases that use is almost continuous, yet very few people understand how it works.


We’re graduating students into a millennial unemployment rate of over 14%, but it drops to 6% if they are information-communication technology focused.  Even if they aren’t specializing in technology, every graduate we produce is going to use ICT/computers in their job in some capacity or another.

The DIY lab I presented might be a bridge too far for many teachers, but for digital technology teachers or anyone whose curriculum depends implicitly on digital technologies (business tech, media arts) I think it should be a requirement.  The teachers presenting this technology to their students owe it to them to develop a deeper understanding of the tools they are using.  For everyone else (teachers and students), an understanding of what’s under the hood should be an essential requirement otherwise they are teaching and learning in ignorance, which isn’t helping anyone.


It turns out that walking in to the presentation unfocused allowed me to laterally connect a lot of the foundational ideas around this do-it-yourself philosophy of educational technology use.

 

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In 2017 not much has changed:  The Digital Divide is Deep & Wide

 

https://www.nngroup.com/articles/computer-skill-levels/

 

It’s Editing All The Way Down: Creating a 360 Little Planet Stop Motion Video

This is one of those things that is probably more trouble than it’s worth, but since I have some time on my hands, why not give it a go?


Creating a ‘Little Planet‘ wrapped image out of a panorama or 360 photograph is something you can do directly in Ricoh’s online editing tool…







This is the image embedded in the online uploading tool that you can use with all Ricoh Theta 360 cameras:

https://theta360.com/s/dNyfH8RrBTIGWWf5WGXS8OYzo



Post from RICOH THETA. – Spherical Image – RICOH THETA



The problem with this process is that it’s quite clunky.  You have to upload each photo to the site, then set it to Little Planet, then, if you want to keep photo editing, screen grab it and bring it back down to the desktop.  If I’m trying to make a stop motion film out of over 300 photos, making Little Planets this way isn’t going to scale.


The solution was to find a way to create similar appearance in Adobe Photoshop and then batch process all the photos into a little planet format.  Instructables has a just such a tutorial.  The long and the short of the process is: stretch the photos into a square, flip them and the use a polar coordinates distortion tool to ‘wrap’ the square photo around the centre of the image.  The end result isn’t quite as nuanced as Ricoh’s online little planet geometry, which is specifically designed for the details of the Theta camera.  It’d be nice if Ricoh shared that geometry so people could duplicate the process in other software.




Lots of batch processed little planets!


I recorded those Instructable actions using the Photoshop script recording tool and then ran the batch ran the script on 384 photos auto-taken on a recent motorcycle ride (the 360 camera is attached to the windscreen).  The end result was 384 modified photos outputted to another directory.  I then took the photos and dropped them into Adobe Premier Pro, where I set the intro and outro pictures to slightly longer times and the main body to 0.02 seconds per photo, creating the stop motion video effect.


I threw in the intro to Rush’s Red Barchetta as some dystopian future background music (we’re in the middle of social distancing due to COVID19).  I fear it’s just a matter of time until travel itself becomes illegal, as it is in the song.


Here is the end result, a 26 second video containing over 380 individual photos batch processed in Photoshop and then edited into a short stop motion video:






The original footage was shrunk from 5376 x 5376 pixels (the ThetaV takes 5376 pixel wide panoramas and I made them square, remember?) to 1000×1000 pixels.  My logic there was a 1080p video is 1920×1080 pixels, so 1000×1000 pixels is almost 1080 wide.


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Variations On A Theme

The 360 photographs from a stolen ride in February became the fodder for a series of increasingly abstract images…







More variations can be found here.

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