I know teachers get edgy when considering business theory for use in the classroom, but gamestorming in class seems like a sure thing. The problem with it is the breaking down of conventions around learning. We structure our classes on this stuff. Would a good gamestorm be acceptable in English class, or is it too artsy? Would it be acceptable in art class, or is it too text driven? Would it be ok in a music class if it wasn’t entirely musical? That these questions get asked gives you an idea about how far we have come from playing with our ideas. We’ve cut thinking into arbitrarily compartmented piece work.
I love looking at Leonardo’s sketch books. Write about it when it fits, sketch when it doesn’t. When I look at those, I wonder what a modern Leonardo would do with modern media. Where we used to be limited by word and graphic on paper, we can now create virtual 3d spaces and plaster them with images, sounds, text, video, some, none or all of it interactive. I wonder how well a universal mind like that would operate in such a rich media environment and then finding itself in our school system with it’s little buckets of knowledge, none of which should ever mix.
I know this is beginning to change. Being able to differentiate instruction and accept multiple paths to proof of broader understanding is happening, but slowly, in school. I still see (usually) older teachers resisting the mash up, saying it doesn’t respect the discipline of the… um, discipline.